A small but remarkable thing happened last month at the Evo fighting tournament. As usual, Sony was present at the annual event and offered free t-shirts to attendees if they completed a series of ‘quests’. One such step to fulfilling this goal was filling in a survey about which types of NFTs players were most desirable. Compared to the grand NFT plans outlined (and shelved shortly after that) by other video game companies in the last year or two, an innocuous question on a throwaway survey seems harmless enough. That goes double where Sony is concerned. After all, the producers of the PlayStation are a company that has long maintained its superiority in the console space by avoiding gamer exploitation with crude cash grabs such as NFTs, choosing to almost always prioritise the player experience. But how much longer will this be the case? The nature and timing of this survey highlight a couple of the prime concerns centred around the creeping onset of what has been grandly dubbed gaming’s ‘future’. You know, of course, what we are talking about here: the so-called ‘metaverse.’ Whilst Web 3.0 has been loudly hailed in some quarters as a soft reboot to restore the egalitarian principles of the original world wide web, that is little more than fancy window dressing. The shape that the current incarnation of Web 3.0 is taking represents little more than a more technologically-sophisticated way to pry from you from your cash, your privacy and your time. What’s more, the slow corporate takeover of the gaming space represents the lure that is being artfully constructed to reel you in. Questions have been raised as to why Sony’s survey neglected to offer gamers the option to register their distaste for NFTs. Likewise, others have been left scratching their heads at the timing of Sony’s question: NFTs have been roundly lambasted by gamers worldwide as a toxic incursion into the gaming space: even to mention them can damage a company’s standing with fans. With this firmly established, why would Sony risk a PR backlash to harvest data regarding a technology that players have unanimously rejected? The answer to both of these questions is the same. Sony, a company, once renowned for putting the player experience at the centre of all of its decision-making, is slowly coming to believe that there is no long-term future in this path. The controversial NFT survey is simply another tiny signpost that the company is actively pursuing the same strategic long game as Microsoft, Meta (the platform formally known as Facebook) and its other rivals.
The future of gaming? | The metaverse wars have begun
With Sony realigning its cross-hairs towards live service games, the spate of recent buyouts in the gaming sphere heralds a worrying future.
A small but remarkable thing happened last month at the Evo fighting tournament. As usual, Sony was present at the annual event and offered free t-shirts to attendees if they completed a series of ‘quests’. One such step to fulfilling this goal was filling in a survey about which types of NFTs players were most desirable. Compared to the grand NFT plans outlined (and shelved shortly after that) by other video game companies in the last year or two, an innocuous question on a throwaway survey seems harmless enough. That goes double where Sony is concerned. After all, the producers of the PlayStation are a company that has long maintained its superiority in the console space by avoiding gamer exploitation with crude cash grabs such as NFTs, choosing to almost always prioritise the player experience. But how much longer will this be the case? The nature and timing of this survey highlight a couple of the prime concerns centred around the creeping onset of what has been grandly dubbed gaming’s ‘future’. You know, of course, what we are talking about here: the so-called ‘metaverse.’ Whilst Web 3.0 has been loudly hailed in some quarters as a soft reboot to restore the egalitarian principles of the original world wide web, that is little more than fancy window dressing. The shape that the current incarnation of Web 3.0 is taking represents little more than a more technologically-sophisticated way to pry from you from your cash, your privacy and your time. What’s more, the slow corporate takeover of the gaming space represents the lure that is being artfully constructed to reel you in. Questions have been raised as to why Sony’s survey neglected to offer gamers the option to register their distaste for NFTs. Likewise, others have been left scratching their heads at the timing of Sony’s question: NFTs have been roundly lambasted by gamers worldwide as a toxic incursion into the gaming space: even to mention them can damage a company’s standing with fans. With this firmly established, why would Sony risk a PR backlash to harvest data regarding a technology that players have unanimously rejected? The answer to both of these questions is the same. Sony, a company, once renowned for putting the player experience at the centre of all of its decision-making, is slowly coming to believe that there is no long-term future in this path. The controversial NFT survey is simply another tiny signpost that the company is actively pursuing the same strategic long game as Microsoft, Meta (the platform formally known as Facebook) and its other rivals.